07 December 2011
Posted in Video Games
On 28 October a panel of professional games writers gathered at BAFTA to discuss narrative in video games development. The panelists included; Writers' Guild member Rhianna Pratchett (Heavenly Sword, the Overlord series, Mirror’s Edge), Jim Swallow (Deus Ex: Human Revolution, Killzone 2) and Ed Stern (Brink, The Enemy Territory games). The event was chaired by Writers' Guild member Andrew Walsh (X3:Reunion, Prince of Persia, and Medieval II: Total War). Listen to this podcast to hear the full conversation unfold. (Please note, this podcasts contains language that is unsuitable for a younger audience).